The question should be: are gaming companies taking pay to win mechanics too far?
It is a “good” problem to have more customers than expected. The servers are coming online and Square Enix is working hard to resolve issues. They have closed sales until server stability has been obtained.
Not many companies would accept responsibility for a faulty launch of a game, rebuild the game from scratch, and try again. So far, it seems worth the effort.
You won’t get new results if you keep doing the same thing you’ve always done. I created the cutest little toon. Potential camera issues be damned! Meanwhile, how about that rise in ganking in EVE Online?
A game with plenty of character customization options! As more games like this come out, it will become a standard for the genre. I can’t wait to get in the game!