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  • Television
Mr. House from Fallout
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  • Television

Inside Mr. House, One of Fallout’s Most Complicated Characters

Mr. House survived the Great War and ruled New Vegas. It’s hard to tell if he’s the villain or a lesser evil compared to Vault-Tec?
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New Vegas
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  • Television

How Fallout: New Vegas Influences Season 2

Fallout Season 2 leans on New Vegas lore without continuing the game’s story. Here’s what viewers should know before watching.
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Words saying stress and relax
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  • TalkTyme

Work Culture Is Still Built for the Industrial Age

Modern work changed, but work culture still follows industrial era rules, driving burnout and disengagement.
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Parents with their baby
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  • TalkTyme

Childcare Policy Is Stuck in the 1950s

Childcare costs reflect modern reality, but policy still assumes a stay at home parent who no longer exists.
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Robert House attaching the mind control chip
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  • Television

Inside Fallout’s Brain-Computer Interface Chip

Season 2 introduces a terrifying device from RobCo and Vault-Tec that can control someone’s mind.
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Norm thaws the executives in Vault 31
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  • Television

Fallout’s Three Vaults Experiment Is Starting to Fall Apart

Fallout season 2’s premiere “The Innovator” drops little hints that Vault-Tec’s experiments for Vaults 31, 32, and 33 are starting to crack from the inside.
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Thaddeus from Fallout
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  • Television

Is Thaddeus a Ghoul or a Mutant in Fallout?

After taking a mystery serum to heal his damaged foot, Thaddeus gains the ability to regenerate. Does this mean he’s turned into a Ghoul or a mutant?
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Promo for Fallout
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  • Television

What to Expect From Fallout Season 2

Season 2 of Fallout is set in New Vegas with the characters making tough choices as they fight to survive in a post-nuclear apocalypse world.
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Vault 31 from Fallout
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  • Television

Fallout: The Mystery of The Three Vaults

Together Vaults 31, 32, and 33 are an example of Vault-Tec’s need for control, wrapped up in one twisted experiment.
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