A new investigation from Reuters revealed how Meta profits from scam ads on its platforms. It exposes a company willing to tolerate fraud if it boosts revenue.
The EU introduced new guidelines in March 2025 to curb predatory monetization in gaming. They target manipulative in-game currencies and hidden costs. Without enforcement, most companies haven’t changed a thing.
Star Citizen hit $1B and could reach 6M accounts, but its endless development raises hard questions about mismanagement, scope creep, and sustainability.
Gamers may be outraged that Halo is no longer Xbox-only, but the move makes sense. Microsoft is embracing multiplatform gaming, Game Pass, and crossplay to preserve relevance.
Behind the calls for artist rights, NewJeans’ fight against ADOR exposes a deeper issue. The unhealthy influence of Min Hee-jin on their identity and choices.
X has launched a marketplace to sell usernames from inactive accounts. Can turning handles into commodities fix a platform struggling to stay relevant?