The EU introduced new guidelines in March 2025 to curb predatory monetization in gaming. They target manipulative in-game currencies and hidden costs. Without enforcement, most companies haven’t changed a thing.
Star Citizen hit $1B and could reach 6M accounts, but its endless development raises hard questions about mismanagement, scope creep, and sustainability.
Starfield’s failure to meet expectations isn’t just a misstep. It’s a warning. Bethesda must rethink what made its worlds feel alive before Elder Scrolls VI.