Published: March 27, 2014 / Modified: July 29, 2021
While I give props to CCP for making a sandbox game where players can play both good and bad characters, when players knowingly torture one another (and enjoy it), something needs to be done to stop it.
Published: February 13, 2014 / Modified: December 2, 2015
It is good to try new things. Today, in a pinch, I tried an unfamiliar character to play in Smite. I cannot believe how much I enjoyed playing a support character.
Published: December 23, 2013 / Modified: December 2, 2015
As technology evolves, communication is going to be easier than ever. It is becoming easier for my real life to find its way into my gaming experiences.
Published: September 4, 2013 / Modified: December 2, 2015
It is a “good” problem to have more customers than expected. The servers are coming online and Square Enix is working hard to resolve issues. They have closed sales until server stability has been obtained.
Published: September 3, 2013 / Modified: December 2, 2015
Not many companies would accept responsibility for a faulty launch of a game, rebuild the game from scratch, and try again. So far, it seems worth the effort.
Published: September 1, 2013 / Modified: December 2, 2015
You won’t get new results if you keep doing the same thing you’ve always done. I created the cutest little toon. Potential camera issues be damned! Meanwhile, how about that rise in ganking in EVE Online?
Published: August 31, 2013 / Modified: December 2, 2015
A game with plenty of character customization options! As more games like this come out, it will become a standard for the genre. I can’t wait to get in the game!