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Gaming

438 posts
Dante from Netflix's Devil May Cry
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  • Television
  • Gaming

What Netflix’s Devil May Cry Gets Wrong About Dante

  • BySynnistry
Adi Shankar changes Dante from a carefree demon hunter to a passive character. It’s not the first time someone tried to fix what wasn’t broken.
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Path of Exile logo
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  • Gaming

When Corporations Break Your Game Before You Play It

  • BySynnistry
Gamers are burning out. Not from playing too much, but from corporate decisions that waste their time, money, and trust before they ever log in.
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Scene from Destiny 2 Edge of Fate
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  • Gaming

Sony owns the Destiny universe. It’s time to start fresh.

  • BySynnistry
Sony spent $3.6 billion on Bungie and the Destiny IP. With Destiny 2 ending and the studio in turmoil, here’s why a bold reinvention, not a sequel, is the smartest move Sony can make.
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Odin from Star Citizen
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  • Gaming

Star Citizen Raised $1 Billion So Why Isn’t It Profitable?

  • BySynnistry
Star Citizen raised $1 billion from fans. That doesn’t mean it’s profitable. Here’s why math isn’t adding up, and what CIG must do to survive.
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Vax from The Legend of Vox Machina
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  • Gaming

What Happens to Vax After Critical Role Campaign 1 Ends?

  • ByReina
Vax’ildan’s story doesn’t end with Campaign 1. The Champion of Ravens encounters some twists and turns in his journey after his ascension.
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Tary Darrington from The Legend of Vox Machina Season 4
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  • Gaming

Who Is Taryon Darrington in The Legend of Vox Machina Season 4?

  • ByReina
Voiced by Wayne Brady in Season 4, Taryon Darrington’s story is one of trauma, the need to belong and becoming a real hero.
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Cayde-6 from Destiny 2
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  • Gaming

Bungie Is Fading. It Was a Long Time Coming. (Destiny 2 – No New Content)

  • BySynnistry
Destiny 2 is ending. Marathon is struggling. Sony is absorbing the studio. Here’s why Bungie’s slow decline was almost inevitable and what comes next.
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The Inhuman Royal Family
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  • Comics
  • Gaming
  • Television

The Rise and Fall of The Inhumans: How Marvel Made Them Radioactive

  • ByReina
Marvel pushed the Inhumans as their next X-Men, only to bury them after one disastrous TV show. The fallout still affects these characters today.
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Alexstrasza from World of Warcraft
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  • Gaming

Fast Travel Doesn’t Ruin Games. Gatekeeping Does.

  • BySynnistry
Flying, teleportation, and fast travel don’t trivialize game content. They respect the player. Here’s why developers need to listen.
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