For years, PC gamers have dealt with unoptimized game launches, but serious discussions about poor performance usually don’t happen until after release. Why? One major reason is often overlooked: the free high-end hardware many streamers and reviewers receive from companies like NVIDIA, AMD, and Intel. These influencers may not even realize they’re downplaying performance problems because their top-tier setups shield them from the issues most players face.
The Problem With Undisclosed Free Hardware
It’s no secret that companies send out free graphics cards, processors, and even full gaming rigs to content creators. NVIDIA, for example, frequently provides high-end GPUs to streamers showcasing new games. But disclosure about this free hardware is inconsistent at best. Some influencers might briefly mention, “This stream is sponsored by NVIDIA,” but they rarely clarify that they received their GPU for free—let alone remind their audience in every video or stream that their performance experience isn’t what the average player should expect.
A good example is Starforge, a company that provides high-end PCs to streamers. Many creators promote Starforge on their streams but don’t always disclose that the PC they’re using was provided by the company. This lack of transparency can easily mislead viewers into thinking a game is running smoothly for everyone, when in reality, less powerful rigs might struggle.
Content Creator Versions vs. Public Releases
Another issue is that content creators don’t always play the same version of a game as the general public. Developers sometimes provide an optimized build designed to perform better on the platform the influencer is using. This means that while streamers might experience a smooth gameplay session, the final release could be far less stable or well-optimized. Without clear disclosure, viewers assume the performance they’re seeing reflects what they’ll get at launch, leading to false expectations.
The Impact on Game Reviews and Preorders
When influencers play on high-end, often free hardware, they’re less likely to encounter problems like stuttering, frame drops, or crashes that plague mid-range or budget systems. This creates the illusion that a game is well-optimized when, in reality, many players may face significant technical issues.
A recent example is Monster Hunter Wilds. When the game launched, many streamers had no major performance concerns. Meanwhile, players with mid-range or budget PCs (within the recommended requirements) reported widespread issues. Monster Hunter World had similar launch problems, yet some streamers struggled to discuss them because they hadn’t experienced the issues firsthand. This disconnect means that gamers relying on early impressions may preorder based on incomplete or misleading information.
How Gaming Companies Shape the Narrative
Gaming companies know exactly what they’re doing when they provide early access to influencers with high-end setups. If the only people playing a game before launch have top-tier hardware, discussions about performance problems don’t happen until after release—when preorders are already locked in. By the time the broader gaming community raises concerns, the game has already secured massive sales, and refunds might not be an option.
The Hidden Cost of Unoptimized Games
One problem that rarely gets discussed is the long-term strain unoptimized games put on high-end hardware. A game might “run well” on a powerful PC, but that doesn’t mean it’s running efficiently. Poor optimization can push GPUs and CPUs to work harder than necessary, leading to excessive heat, increased power consumption, and a shorter lifespan for expensive components. It’s like putting unnecessary mileage on a car—it wears down over time. Most streamers and reviewers don’t talk about this, but it’s something every PC gamer should consider. Just because a game runs doesn’t mean it’s running in a way that’s sustainable.
Why Proper Disclosure Matters
The Federal Trade Commission (FTC) requires content creators to disclose material connections, including free hardware. But enforcement is inconsistent, and the rules around how often disclosure must be made aren’t clearly defined. Ideally, streamers and reviewers should be transparent in every video, stream, and review where free hardware plays a role. A viewer should know about material connections when they watch content. They should not have to hunt for it. Remember, the requirement to disclose material connections does not end when the sponsorship ends.
A Call for Greater Transparency
For the gaming industry to be more consumer-friendly, content creators and gaming companies need to be held accountable for proper disclosure. Viewers deserve to know when free hardware is influencing performance impressions. Without transparency, misleading pre-release impressions will continue, leaving consumers to deal with the consequences.
As gamers, we should demand full disclosure and push for honest conversations about hardware advantages. Only then can we make informed decisions about the games we choose to buy. Or…stop pre-ordering.