When you watch the video, you will understand why game developers have to do better to ensure players enjoy their time in the game. This was, quite simply, ridiculous.
ArcheAge has features that the average US MMORPG does not have. Like housing choices, guild castles, sea battles with ships. Glorious mechanics, but what about the implementation?
While I give props to CCP for making a sandbox game where players can play both good and bad characters, when players knowingly torture one another (and enjoy it), something needs to be done to stop it.
EVE Online is one of the few games where I’ve seen such a disconnect between what players expect out of a game and what the game developers want to offer.