⚠️This is not an April’s Fools joke.
A new PowerWash Simulator 2 trailer dropped, and as someone who had a blast with the first game, I was curious—what’s different this time?
I watched the trailer a couple of times, but one question stuck with me: What makes this a full sequel instead of just an expansion? At first glance, it looked more like DLC than a brand-new game.
The Community’s Reaction
Checking the comments, I wasn’t the only one wondering. Some fans were excited, but many asked the same thing: Why does this need to be a new game?
What’s Actually New?
According to the developers, here’s what PowerWash Simulator 2 is bringing to the table:
- Bigger Career Mode – 38 levels, expanding Muckingham and introducing new locations.
- Better Soap System – Reworked cleaning mechanics for a more satisfying experience.
- Customizable Home Base – A hub where players can gather their crew and decorate.
- Improved Co-op – Shared career progression and split-screen multiplayer.
- More Story & Exploration – A continuation of the first game’s story with new areas in Caldera County.
- Upgraded Equipment – More washers, attachments, and tools for tackling larger, more vertical levels.
- General Gameplay Refinements – Changes based on player feedback to enhance the experience.
Does This Really Warrant a Sequel?

Despite these updates, I can’t shake the feeling that this could have just been a major DLC.
Look at Path of Exile 2—a completely different experience from the original, justifying its existence as a sequel. Or WoW Classic vs. Retail WoW—two distinct versions of the same game with fundamentally different playstyles.
But PowerWash Simulator 2? It looks like PWS1 with quality-of-life improvements. And that raises a question: If The Sims 4 can keep players engaged with expansions, why not take that approach?
Why Do Developers Keep Doing This?
There’s a bigger industry pattern at play. Why do studios keep releasing sequels instead of expansions?
- Marketing Hype – A sequel grabs attention in a way a DLC never could.
- Full Price Tag – A new game justifies charging more than an expansion.
- Platform Upgrades – Sometimes, technical improvements require a fresh start.
- Avoiding Bloat – Too many add-ons can make a game feel overloaded.
For PWS2, none of these feel like strong justifications. The updates sound great—but they could have been added to PWS1 instead of locking them behind a sequel.
The Bottom Line
With PWS1 launching in July 2022, is it too soon for a sequel? More importantly, are players actually benefiting from this, or is it just about maximizing revenue? As the gaming industry leans into live-service models and long-term updates, the real question is: When does a sequel make sense, and when is it just a cash grab?
I’ll keep an eye on how PowerWash Simulator 2 develops, but for now, I’m not convinced it’s earned the right to be a full sequel.